_____________________________________________________________________________________________________________
ending_scene		(string)  Controls which ending scene is shown next.  Set automatically during ending scenes.
julia			Show Julia's ending
red				Show Red's ending
marle			Show Marle's ending
kara			Show Kara's ending
lilly			Show Lilly's ending
overall		Showing an overall ending
theEnd		Show "the end" I guess

endingReady			true, when you can see an ending



playerIsFalling		T/F		Flag that makes the player fall into position when teleporting to a new map.
LEVEL.fallDefault	T/F		Flag disables the default fall behavior on this map  (If desired, the fall animation will need to be called manually from:  [COMMON.holeFall.animation()]

timeOfDay		(The outdoor lighting)
	none  evening  night

?_with			The name of this girl's current location
	home
	yipe
	yipe_cave
	stone_cave (cult)
	breeding_cave
	quizilog
?_found			Whether you have met this girl
{?_look}		Appearance data, used when this girl is following you
?_outfit		The name of the outfit this girl is currently wearing
haveGirl		The ID of the last girl following you
nudeGirl		The ID of the first naked girl following you

numAbilities = #		How many abilities you have

numAbilities				Which quest the Yipe queen has asked you to do.  (revise)
0		Find Julia
1		Find Red
2		Find Marle
3		Find Kara
4		Find Lilly






girlsFound = #

yipePrincesses = #		(How many girls are currently in yipe's prison)

X		breedGirl				ID of the girl who has been captured by feral dragons in the breeding_cave.
dragonGirl					ID of the girl who has been captured by the nostrum dragon.
dragonGirlCharset		charset folder of the girl who has been captured by the Nostrum dragon.


cultFree = true			Whether the cultist are still hypnotized
cultGirlName				ID name of the girl who is currently being "trained" by the lesbian cult.
cultGirlCharset			charset folder of the girl who is currently being "trained" by the lesbian cult.


redIsMissing
redVisitedCave
redReturnedHome
witchLickingRed
offerMagicKey				Makes the item-chest appear which contains the magic key
witchHasBook

witchHasBunny
1		Witch has a big bunny
2		Bunny is currently fucking Red
3		Witch has bunnygirl

witchHasBunnygirl
1		Can see Bunnygirl emerge from egg
2		Bunnygirl is present

witchBunnyFuckedRed		Whether the magic bunny in the witch's shack fucked Red.
redSummonedSuccubus		Whether you've seen the flashback of Red summoning the succubus
witchBunnygirlLook		Whether the witch's bunnygirl looks like the witch or Red
	"witch"  "red"

crystalBallDemo
undefined		Tutorial available
1						Tutorial cutscene in-progress
2						Tutorial finished

crystalShowed						Which crystal ball scene was just shown.  (fortuneShowed=red also filters the editor sprites)
	julia
	red
	marle
	kara
	lilly


villa_maid_free			Whether the villa maid has been rescued from the cave.


marle_save_boys
1		after seeing marle running into Maynard town on the overworld map
		marle is now hiding in the orphanage.  (She'll join you if you find her)

marle_save_boys  +  marle_with=you
2		can see marle feel horny after entering fairy_garden
3		after marle already felt strangely horny,  can now see marle lay mystery egg  =>  marle_save_boys=4

marle_save_boys  +  marle not with you
2		can see marle in fairy_garden, horny.  runs away with a cum trail.
3		can see marle lay an egg in fairy_garden

marle_save_boys
4		bunnygirl is now saving the boys		(marle may or may not be with you)
5		bunnygirl saved all the boys		(marle may or may not be with you)  (don't use this to check whether the boys were all saved, because you can free them in other ways)

marle_bunnygirl				Whether marle laid a bunnygirl egg.  Her bunnygirl clone is on the loose.
fairyMolestingMarle		Whether a fairy is molesting marle near the enterence.

orphanBoysSaved = undefined / #		(0 boys saved = undefined)
boy1_saved = true		(purple hair)
boy2_saved = true		(red shirt)
boy3_saved = true		(green hair)

boy_1_daySaved = evening			(the time of day when boy_1 was saved)



queen_seeks = julia		The name of the girl the queen told you to look for


nostrum_scene					(nostrum situation v2.txt)
10	What are we gonna do?
20	Town decided to build a raft.
		Raft is being built.
40	Raft is finished.
50	Raft failed.  Town considers training Kara's replacement.
		Dragon training in progress.

quizilog_scene
10	monsters are attacking the town
20	after a bunnygirl saves lilly  (all attacks have now been repelled)
30	after king makes a deal with the bunnygirls for protection
40	after lilly leaves

lilly_meet_bunnygirls
--	before lilly surprised that bunnygirls are fucking monsters
10	before bunnygirl tries to send lilly home after playing with her
20	lilly wants a bunnygirl to come back with her
30	lilly fucking plant monster with bunnygirl.
40	lilly in last room
50	lilly joined you at least once

	--	before lilly surprised that bunnygirls are fucking monsters
	10	before bunnygirl tries to send lilly home after playing with her
	20	lilly wants a bunnygirl to come back with her
	30	lilly wants to know where bunnygirls come from
	40	lilly fucking plant monster with bunnygirl.  where can I get a magic egg?
	50	lilly wants to go to yipe to get bunnygirl eggs from the magic bunnies



lillyHasEggs		Whether or not Lilly has fucked the bunnies at yipe and gathered a pair of magic eggs.

playerKnowsAboutShop = t/f		Whether or not the player knows they can shop at the counter even if the shop-keeper is standing somewhere else.


casinoGirlAdvice = 
= lesbians
= beasts
= tentacles


undergroundBunnyFree = t/f			Whether or not the underground bunny escaped.  It fucks yipe_girl_1 in the basement

